Game
Deltarune : BtD - OffenBachrung

2 years ago

Made a little Art for Jumbo yet again, its nothing Groundbreaking, but I found it worth to share.

Offen-Bachrung is also a Word Pun, can you guess how? (;

Note: Jumbo is a Bonus Chapter/Seperate Secret Boss, NOT Part of the Main Story of DR:BtD.


This is also the Opening of a New Devlog GamePage Named: Deltarune-OFFENBACHRUNG. If you are interrested: Check out the Page!

Future Posts regarding Jumbo/LKS Themed Chapter/Darkworld will be posted here!



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Jumbo/Jumby's Backstory in a Nutshell:

Little Progress Image for those that actually pay the Gamepage a Visit, Good on you (;

Cant have a Little King's Story without Onii's.

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?

Just the GOATS

Craftians of New Island/NEW CITY, and yes: They are Milk Carton's Basicly.

Unlike in the Original Game; There will be alot of variation of People, not just Milk Carton Heads. But that you will see another time...

Ralsei you deserve a lot more than an empty room! >:0

I love this artwork so much

This is the first time I used colored lines, and I really like how it turned out :3

Cant have a Little King's Story FanProject without a TV Dinnah, this is what I have currently for him.

The other Kings dont really Play a Role in this Jumbo themed Project, but TV Dinnah may appear shortly, who knows..

Times a little rough for me currently, but I'll survive.

Not much I wanna say; Just a simple Crosson Artwork. And remember: Always have a Back-Up of your Creations somewhere!

Go my DESSRIEL!

(Decided to make new designs for them)

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?