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7
6 hours ago

Made a little "iddle" banner with a music for a test.
#music #gamedev #test #rpg #indie #indiedev #solodev




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Time to build more floors for the tower! 🏗️ Bonus: a throwback scene from a few weeks ago 🎮

Wanna support me in commissioning amazing artists and bringing the game’s world to life? 👉 https://ko-fi.com/dreamforgegames

Thanks a ton for the support! 💖

i finish the mask for the walls, made it to feel some kind of energy in it. also i improve the reflex too https://ko-fi.com/dreamforgegames #gamedev #indiedev #rpg

Putting a little more imersive things inside the tower floor, also im working in the wall texture, planning to put a red mask for ilumination inside the wall.

i change Misha designe a little bit, wanna try a different eyes and mouth. I also did a small change at her collor pallet.

Mistral, she is the owner of the Magic shop, she loves make potions and draw cute things in her spare time! She also can company you at your adventures, she is a little clunsy but a good partner! #game #gamedev #indie #character #3D #rpg

let's build some floors of the tower today!Time to test some level designs

did some more ideas for a "manual" of the game, i think this comic way is funny to explain how things work hahaha. that's all for today see you all tomorrow.

"Just added chest spawning and loot! Chests appear in different locations, with some spots having rare chests—or none at all. Loot quality is randomized and scales with the tower floor you're on, so the higher you go, the better the rewards!" #gamedev

Some cute "manuals" explaining some mechanics. #rpg #cute #manual #mechanics #gamedev #indie

A short test video!

In the video I'm walking around a sketch of a floor of the tower, testing the paths, its lighting with the textures, particles, etc.

The chests and monsters are programmed to appear randomly, same for the tower maps and their loots.