Next up
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
December Devlog - Happy Undertale Yellow Anniversary (soon)!
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
April Devlog - Milestone Reached
Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.
The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
What you all think
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