Next up
Here is the new Shadow model on the new rig, doing the Pose from the original's results screen
Hey, new build! rewrote the physics from scratch (again)
and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)
check it out: https://github.com/NDXDirectorsCut/enigma
also press numpad 1
Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon) There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders
Bandana Dee the Dream Friend
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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