Hey, new build!
rewrote the physics from scratch (again)

and now the project is open-source so now you can actually see the code and edit it and i'm cool with it! (obv say you're using the thing)

check it out:
https://github.com/NDXDirectorsCut/enigma

also press numpad 1

Made a quick WebGL version of the build since it's small enough. Don't expect it to be updated often, it's just for fun.

Oh and, Check out ZrainF91's YT channel! she makes some banger music and theyre making the OST of the game!
https://www.youtube.com/@ZeroRainF91

Yo, Merry Christmas!
been a while since I actually made a build of the game. ever since the SAGE Demo I've been practicing coding and using Unity so this can be the best *I* can make it.
This is just a quick build so you can test out my new physics engine

Here is the new Shadow model on the new rig, doing the Pose from the original's results screen

Here's some progress on Shadow's model, this is running in the latest version of Blender (I'll show the Unity version soon)

There are some posing issues as the current animation rig is temporary, I'm mainly trying to show off the shaders