Next up
A sneak peak of the battle engine :]
Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.
*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!
while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official
Battle Box Rework :]
Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.
Deciding on how big the screen space should be, this might be the way i go (Dont mind the mixels with the menu for now)
Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art
Battle engine wip
fixed player desync! Lets gooo
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