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16
Game
Absolute Resolve
10 months ago

while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] )
This is good progress to what i vision this game being.
The tile art is official




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Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.

*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!

Casting Spell mockup

fixed player desync! Lets gooo

Eepy (v2)

Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.

just a concept

Toying around with a different art style

Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.