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Little update: Since changing engine for One Armed Cook we've come a long way! All the features and functions of the last game are now implemented in the new one, but with no bugs and better multiplayer!
Ive updated some UI elements, to look cleaner, and more simplistic...
Here's a summary of what i've done this past week Just so you know i’m not slacking :)
Magic mushrooms Spent some time adding in magic mushrooms. They can be unlocked after tier 1 weed
A new gamemode has been made: Cookoff!
Play up to 4 players against eachother in a challenging cookoff, where you have to be the first to finish 3 dishes!
What are your thoughts on the map?
A Diversified Crowd Now there are more skin colors for npcs and for you! Because you can now also customize you character! (_still work in progress_)
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
Simple ecstacy A new drug type has been added: ecstacy. Starting with the simple ecstacy lab: You can unlock simple ecstacy after tier 1 meth.
Day & night cycle I’ve been gone for a while, on vacation, now i’m back, and i’ve made a day night cycle to follow the time…












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