Next up
Hey sorry i haven't been updating the devlog but alot has been done in the past few weeks. 1. finished AI so it follows you 2. instead of a maze i made it so that they are all just pegs that you need to go around and find another golden cube to win
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Cash Banooca
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?











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