
Made some atmospheric changes to the environment I posted yesterday. Made this in UE5. Low end users will still be able to play this with graphics sacrifices. This is high/mid settings while recording at 2160P.
Next up
Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game
https://youtu.be/6J6OJbUaUXA?feature=shared
Seeing great videos like this motivates me to finish the game
New soundtrack/chase music for Corrupted Files
A view of the RSR Museum from the outside. You wouldn't suspect the horrors inside from this angle....
Play the demo now: https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488
And what is an Endo without its suit
The Corrupted Files Demo Is Out!!!!
Right now there is a glitch I have to fix where the text is not on screen long enough, so read fast I guess. I'll fix it soon.
Edit: Fixed
https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
Just released my first metal single!
Check it out if you haven’t already. That would be awesome
https://artists.landr.com/056870498317
Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally
Environment Work As Of Late
I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.
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