1 year ago

Made the thumbnail for my game through the use of blender. Not gonna lie, this has to be the best piece of art I've ever made in my life. Feel free to screenshot.




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Finally got around to implementing Sub-Weapons.

Created a "Rest Theme" for my game.

Implemented the Camp Menu, along with the addition of Consumable Items

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Some more official artwork for Remedy.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

This afternoon, I created a battle theme that actually sounds remotely decent.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I just began work onto implementing Companions into combat, along with other quality of life changes.