Game
Saint Carnage

8 years ago

Main enemy animated!

Modeled, rigged and animated the main enemy you’ll be facing throughout the game. It’ll also have two ranged variants wielding a pistol and shotgun




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Ranged enemy variant done!

Prototyping Prototyping some of the mechanics

Shotgun enemy done! That’s the last one for now, we’ll be trying to make a boss enemy but dunno if there’s gonna be enough time.

Some props

Now with textures!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.