Game
Saint Carnage

8 years ago

Some props


Some of the first batch of props for the game. These will be textured using a few authoral Substance materials for quick iteration. We’ll be taking inspiration from the art of Josan Gonzalez (https://www.artstation.com/josan) mostly for our visual development/art direction. Using strong vibrant colors and lots of grungy dirt, as well as attempting to replicate the ligne-claire style use of line weights through both textures and shaders. For the modelling style, we’re using a low poly style with lots of small “floater” geometry to flesh out details and create “greebles”
#JamtasticVol3



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Main enemy animated! Modeled, rigged and animated the main enemy you’ll be facing throughout the game. It’ll also have two ranged variants wielding a pistol and shotgun

Now with textures!

Prototyping Prototyping some of the mechanics

Shotgun enemy done! That’s the last one for now, we’ll be trying to make a boss enemy but dunno if there’s gonna be enough time.

Ranged enemy variant done!

So

i may or may not make an full art of some person or i may just leave this like that-

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Family band complete!