Game
Obsession: Markiplier
11 years ago

Major Fix Coming Soon!


I just put up the file, and sad to say I already found a pretty major bug in the game as is. During the Slender section at the end of the demo, I forgot to change some of Slender’s settings. Basically, he tends to disappear from the map because I messed up some variables.

I’m going to fix this and a few other minor things, and then upload a new version of the demo as soon as possible. I apologize for the mistake, and hope that you’ll enjoy the new version!

~Ten

Edit: Update has been posted :) Thank you for your patience.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign