After a long time, I have come bearing an update to this game that fixes and/or balances a bunch of things. Changes listed below.
Reworked Yokota. Now he has more health and defense. He should be dying less frequently from now on... maybe.
Reworked Hikari. Now she gains Rage Points more quickly, all of her abilities have a shorter cooldown, and her ultimate deals more damage and has an almost-guaranteed chance of applying each status effect.
All playable party members have received an increase to attack power.
Drastically reduced the HP of regular enemies starting from Level 3 (Dalshire Power Plant) to reduce long battle times. In return, those same enemies have had their attack power buffed slightly. Bosses still maintain the HP they already had, however.
Enemies from the first two levels have received an increase to money drop, hopefully to counteract the difficult resource management during early game.
Both secret enemies now reward you with double the EXP they used to give, especially considering the fact that they're hard to find.
Made the rare item slightly less rare.
The Mansionator boss now enters its second phase much earlier.
Speaking of the Mansionator, it now has an alternative theme that you can listen to while fighting the boss. To enable it, simply hold the Q button as the battle is about to start. If done correctly, you should be hearing a different song. Yes, this works in Extras too.
The secret boss now has an updated sprite, as well as a new ability to follow suit.
Speaking of the secret boss, it now has a different song that fits the character more, while the old song has been removed entirely.
Well, that's it. Enjoy the updated game.
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