3 months ago

Majorly Major "News Post Thingie" for Cube's Dark Hours 4

(100 follower specil)


You can be the judge whether this truly is majorly major.

As you all know, I set a goal where, upon reaching 100 followers, I would share some good stuff for Cube's Dark Hours 4. Safe to say, the goal has been reached!

Let's get right into the news!.. thingies? Yeah.


NEW CUSTOM NIGHT ICONS

icon-cube.png

That's right!

Going forward, I am planning to move away from the basic "outline box" design that was seen since the original Cube's Dark Hours. This series is almost a year old, and I believe the Custom Night menu getting a refresh is long overdue.

Alongside this, each character will have a unique icon! It won't visually blend in anymore, but rather have some more personality blended in that (hopefully) matches the characteristics to every single one character!

(If I sounded confusing, you can flame me in the comments :p)

I really hope that you all enjoy this "artistic" direction going forward!


A COUPLE MORE POP-UP REVEALS

You already know that I'm planning to make a pop-up system-

Actually, no. Not a pop-up system, but rather a pop-up character!

Yup, I'm taking inspiration from the Doodlekat character! Although, this pop-up will function much differently than what was last seen with Doodlekat. I won't go too deep into specifics, but from what you'll see with these assets, you'll immediately understand what I'm going for... maybe.

Pop-up 1 (seen on one of the live-streams):

popup3.png

Pop-up 2 (WHATS UP [[Trash heap]]!!!):

popupbig6.png

Wait, why does the small pop-up have a close button, but not the big one?

I don't know.

How will these pop-ups function?

I don't know.

What happens if you don't get rid of these pop-ups?

I don't know.


EXTRA: POP-UP FRAME ASSETS

Small:

popupwindow1.png

Big:

popupwindow2.png

Big (alternate):

popupwindow2-1.png

CAMERA REVEAL

Even though this game is 1920x1080, you may notice that my art-style is the same. Disappointing? Maybe.

I'm just treating this as a bigger canvas rather than drowning it with too much bloat to the point that it sacrifices space just to "look good".

Welp, here you go:

Camera 2:

camera2.png

Camera 6:

camera6.png

Off-topic but Minecraft is very useful as a blueprint. Just build a random structure, take a screenshot, there you go, that's your blueprint.


That's all!

I'll be heading out now. Take care, stay safe, God bless!

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