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53
3 years ago

Making A Inventory System To My Horror Game.

I Just Started Making It. I'm Gonna Try To Keep The Profile Up To Date With My Work.




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The Enemy Controlled By An AI That Will Chase The Player During The Game.

Imagine Walking And Bumping Into Him.

I Made A Front Disk Case For My Game.

I Remade The "HeadScene" To Another One With least JumpScares.

Sorry for the delay in updates, I was taking a break from my PC and last week I got sick. Anyway, Here is a dialogue system and an NPC for the game (maybe there will be more NPCs).

Third Floor Of The Place Where My Horror Game Will Take Place And Where Will The Game Actually Start And the First Encounter.

Still Working On The Appearance of the Place.

A Bit Of How Is Gonna Be The Gameplay And The Core Mechanics.

Everything is Subject To Change.

Tittle Scene Of My Horror/Survival Game

The Tittle Name Is Just A Place Holder.

An Update On How My Inventory System Is Turning Out.

Any Idea On What Should I Add To The System ? (Tools/Bandages?) I Don't Like The Idea Of Putting In Weapons .

Fan art for Foolish I'm feeling kinda better so I drew this

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)