Next up
well this is far better than before
Finally, something playable(?)
just a hunch but I think I might have problems focusing
I call 'em Prucie and Lydena. (Prucie's the one with the knife, it's short for Pruscilla.)
One's active to a fault, the other's far more nervous and reserved. They're also really close friends.
Finished? Not in the slightest. Playable, on the other hand, is a term I can use.
Given how long this took, this is nothing by the standards of others, but by mine it's a lot.
Would provide .exe, but I think that pushes it out of devlog and I'm not ready.
At this point I could very well abandon this thing entirely, almost no one knows it exists, I'm the only one working on it and it's barely even a walking simulator.
Regardless, here's something so I can say I've made something recently.
progress wow
(yeah I procrastinated again)
A long while back I saw many posts about new developers putting too many eggs in one basket and realised that's what I was doing and started making a spinoff so I was focused on something smaller. I think I'll give it a separate page.
First (non-test) battle is finished and yknow what, bugger it, here's a playable build loaded with the good stuff and somewhat thoroughly bug tested for the most game-breaking stuff. Enjoy it, please.
The thumbnail and header have been updated. I've also added the character portraits to the media section of the page.











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