I’ve been working on the levels for the Temple of Max, and the plain old dirt tile was getting stale to look at. So, I’ve added a couple variations of a plant I’ve called “Autumnweed” and a few variations of bone-on-dirt tiles. I’ve also implemented indicator light tiles, which is another way to show that a switch has been activated.
![5d0abc1037261.jpg 5d0abc1037261.jpg](https://m.gjcdn.net/content/750/2106135-8tk7sweb-v4.webp)
![5d0abc132037d.jpg 5d0abc132037d.jpg](https://m.gjcdn.net/content/750/2106136-drigeciw-v4.webp)
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