
Silicon Odysseys @SiliconOdysseys
Hello! I'm Silicon Odysseys (Formerly known as Potato Shock Games). I program games in QB64 (A modern form of Quick Basic) and upload them here. I am mostly self taught, and I am learning new things about programming almost every day.
I spend most of my time experimenting with things, and sometimes it winds up becoming a game. Since the release of the Temple of Max I've started at least 8 different projects, with only 2 of them being shown ("Bloody Doubloons" and "Escave"). I haven't shown anything regarding this, but I've most recently been working on tile-based procedurally generated worlds, with zelda-style mechanics. I don't think it's ready to be shown, but when it is it will most likely be on my twitter first.
My latest projects and experiments can be viewed on my twitter: https://twitter.com/SiliconOdysseys

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