Game
MC²
7 years ago

Making Unique Characters


Having unique characters is a must for Multi-Core Collider. However to maintain a streamlined and inexpensive game concept the design of each character should be relatively simple.
With this came the idea to construct various different types of “cages” for each sphere. The next question that came to mind was: Should the characters have significant differences in attributes (statistics) or should simplicity be maintained by instead opting for swapping out skins?
In the end the best option seemed to be performing a hybrid of the two. No extremes in individual design but still a substantial degree of variation in attributes.

Here’s a list of the character attributes that were decided on and a brief description of each:

-Max Health (which is also the mass)
-Max Angular Velocity (the maximum speed at which a sphere can spin)
-Torque Force (in simple terms, how quickly a sphere accelerates)
-Air Force (in simple terms, how quickly a sphere accelerates in the air)
-Jump Height (minimum height the sphere jumps when input is sent)
-Jump Extension Strength (how much higher when the input is held)
-Jump Extension Duration (how long will the held input apply additional force)
-Slow Down Speed (how fast the sphere will come to a stand still)
-Impact Force (how hard the sphere hits)

Some secret attributes have also been included but will not be disclosed. It will be up to the players to test each character and feel out which has the best set of attributes for their style of gameplay.

5d09d6bac2cbf.jpg

The end goal really is to have the players form an overall opinion of each character based on the spheres physical appearance and how the game mechanics feel for the particular sphere during a the matches.



0 comments

Loading...

Next up

Fragmentation Modelling

Shatter Animation

The Humble Beginnings

First Video Games Live Event (Calgary)

Latest Look at the Menu Screen

An Introduction

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^