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BB-1 & Charge Syncergy: Project Byte
1 year ago

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer




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SURPRISE!!! Test animation!!

Judge my quality harshly!!

#animation #cartoon #gamedev #mascot #cartoon

Revenge of the unfed

Anti-B accidently awakens an source of restless evil much greater then himself when Charge finally had enough of his shenanigans.

#summer #lowpoly #retro #psx #n64 #platformer #cartoon #slapstickhumor #comedy #BB1 #Charge #Syncergy

Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!

All of this is WIP!! #animation #blender3D #gamedev #BCSyncergy

Boss encounter!! (Animation test) Been working on this for a couple of weeks to put the models (and myself) to the test (both still need work)! #Animation #Cartoon #Lowpoly #BB1andCharge #BCsyncergy

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧵1/ 2014 ]

#godot

DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Been cooking today!

What could possibly go wrong? (Ice cream Dare) #dare #fail #animation #cartoon #platformer

Shout out to MildShocker for being a non-volunteering unwilling playtester, and apologies for letting these slip by!! PC users, please update your game for best experience!

Whats a platformer without [BOUNCEPAD!!!]s?

Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!

Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!

#platformer