Time flies and things change in a game, so much has changed in the last few months, some elements added, removed, planned but never implemented. One of these such elements is a shop functionality, it was scrapped because it felt out of place, and I couldn’t really figure out spawning actors on the character in Unreal Engine, I haven’t had much time to toy around with its sense but if I do get around to it I will definitely bringing the shop mechanic back.one thing that was added that I plan on keeping and expanding on was the coin system, I want different coins to do different things, for example a blue coin will increase the players jump height while the red coin for example could change the players speed depending on how many they collected. Is not very flushed out at this point, but I do want to come up with a mechanic that uses the coins other than a one-up system. That’s just a tiny piece of things that I’ve thought about implementing. And over the short amount of time that this game has been in development so much has changed from the graphical style to the game play even. Thank you for being with me on this journey. I can’t thank you all enough!
Next up
Its a new character
Its Back!!
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Super Sonic Pixel art.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Pixel art gif










0 comments