
Marketing Case Study on Facebook in 2021
Hope it helps some indie devs who do marketing with 0 funds for their games.
https://forum.yoyogames.com/index.php?threads/marketing-on-facebook-2021.85454/
regards,
Cristian Popa - 16 BIT NIGHTS
Next up
#ScreenshotSaturday is here and so is Timmy.
Do you like movies like "The Thing", "Aliens", or "Starship Troopers"?
Do you like the universe of "SCP"?
Then this #indiegame will rock your world.
"Welcome Back, Commander"
I sent my operatives to a spider-infested building.
Also, we added a chest-burster mechanic inspired by the movie "Aliens".
Can you guess the movies that inspired us when creating "Welcome Back, Commander"?
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Don't go into the light!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.
Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513
Awesome day. We just reached 1k members in our Discord community. Took us only 3 years:))))))
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
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