Game
Mind battery,Mind debts
9 years ago

May first game ever


It’s great fun making games. I made this for LD39 Jam, after 2 or 3weeks of learning GMS on spare time. The first version got some positive feedback but I guess it’s less interesting than I expected. The biggest problem is the way that scanner works and the economy design which make the game really hard.

In version 0.2.0, I changed the scanner so each time you use it, you can hear the sound dynamicly changes every moment depending on where you are, rather than where you are when you active the scanner. In version 0.1.0, you can only get one treasure in the pit every time, even though sometimes you leave the pit with some battries unused. Now when you found the first treasure, you can go for the another in the same pit, until you decide to leave. The most important result of this is that the game carries on more depending your skill rather than your luck, as now the more treasure you found in one round the more payment you get.



0 comments

Loading...

Next up

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

Szayel Aporro Granz - Bleach

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl