Game
Mind battery,Mind debts
9 years ago

May first game ever


It’s great fun making games. I made this for LD39 Jam, after 2 or 3weeks of learning GMS on spare time. The first version got some positive feedback but I guess it’s less interesting than I expected. The biggest problem is the way that scanner works and the economy design which make the game really hard.

In version 0.2.0, I changed the scanner so each time you use it, you can hear the sound dynamicly changes every moment depending on where you are, rather than where you are when you active the scanner. In version 0.1.0, you can only get one treasure in the pit every time, even though sometimes you leave the pit with some battries unused. Now when you found the first treasure, you can go for the another in the same pit, until you decide to leave. The most important result of this is that the game carries on more depending your skill rather than your luck, as now the more treasure you found in one round the more payment you get.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)