May somebody please explain to me "unlimited FPS" in Unsandboxed? I used it on my tile engine and it made it run so damn smooth and I LOVE it, but I'm wondering if there are any drawbacks. Also, is this an Unsandboxed-only thing?
Next up
Red Square - Teaser Image
Flamethrower Robot π
Here is a screenshot from the version of Reign of Red that I made 3 years ago...wasn't great, but is really nostalgic to look at for some reason. This is a zoom-out of all of the maps and the lobby.
Global custom blocks have been released for Unsandboxed.
Full changelog in the article.
Robot dude that shoots you with these weird flaming embers.....it's supposed to be a flamethrower with a riot shield attached, but looks nothing like itπ
So I can say for certain that Scratch 4.0 will depend on modern Blockly, which for now is being held together by the old GUI code from 3.0
I kinda just worked on better collisions and bug fixes on Red Square, so here's a screenshot :p
New Enemy! The Demolitionist.
An update has been released for Unsandboxed.
Changelog is in the article.
The game used to look like this....π










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