General in Unsandboxed

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Just realized that WASD could still be utilized while also having the arrow keys for movement.
So, for TMA: TGF, instead of using F for blocking, you'll use W instead since you can't shoot (S key).
You think that's a good idea?
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Article for more info.
Β 2 votes Voting finished
I'm conflicted.
On one hand, I really want to remain updated to the latest version of TurboWarp at all times.
On the other hand, the compiler in Unsandboxed is so much fucking tidier. Like, WAY easier to develop for.




