I have updated some mechanics, and added new ones too. I have added a shooting Star at the beginning of the level. Ive also added instead of Daytime, its now Nightime, all the time! Now time for Graphics. The new graphics definetly fit in with the nightime in my opinion. Also, I have added a glowflower. Thats all!
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
2d lighting experiment
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? π€
ooh yes..
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