
Mechanics for fnast (Credits to JeCase for the player (https://assetstore.unity.com/packages/3d/characters/modular-first-person-controller-189884, Yughues and CaptionCatSparrow for the materials https://assetstore.unity.com/packages/2d/textures-materials/floors/yughues-free-ground-materials-13001, https://assetstore.unity.com/packages/2d/textures-materials/50-free-pbr-materials-242760) These materials are test only! Player might be in full game
Next up
R3ND3RS. PART ONE.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!











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