The game is still going strong, but for the last two weeks, I've been focusing on balancing the combat and not the artwork. So there is not much to show visually, so I decided to make a small article about some units.
Meet Inaba
The enemy of the first map in the Forest. Their are in groups and their strategy is buff their speed and evasion, and using dash-type skills to avoid taking damage.
Signature Skills:
Hammer Kick: Earth-element basic attack.
Inaba's Luck: 10% chance to avoid an attack after failing to do it with a dash-type skill.
Bunny Ears: 20% bonus to evasion rate.
Meet Maco
A maco party awaits the player on the second map of the Forest. Macos a use Taunt and dash-type skills to tank, but different of Inabas, they don't have in-built buff to speed or evasion. So they rely on other monsters to help them dish damage and buff their dodging.
Signature Skills:
Provoke: The basic taunt!
Double Jump: Higher evasion rate of the low-tier dash skills.
Monkey's Paw: Even if you be able to hit the Maco, you are received with a debuff to accuracy of 12%!
Meet Lukami
And the last of the low-tier forest monsters are Lukamis. They are super strong in pack, but lack the power to fight alone. They have the only Party-wide buff skill of the lower tier.
Signature Skills:
Wolf Pack Howl: Party-wide ATK buff.
Packman: The unique skill of Lukamis. They receive buffs or debuffs to all stats according with the number of party members they have. Monster together strong!
Werewolf: Defeating them unlock the Werewolf skill!
Werewolf
One of the skill types in the game are Change-Type, that allow you to transform into a new form, getting a set of skills and stats buffs! Became a Werelukami!!!
0 comments