Game
[CONTINUED] Five Nights at Marie's
8 years ago

Menu Beta released!


It usually was made when i was underaged (2016, btw you need to know that i’m 14 years old soon). It’s just a proof of concept.

Not the game. At the time i made this i usually didn’t know how to code. And i made the game using the free version of Clickteam Fusion, using that way to code:

  • Every 00.08: Change animation sequence to random (1,3)
    and Every 00.20: Change animation sequence to 1


At that time, i was too noob at Clickteam. Now i got the full version, and now i can make games freely.



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We are under attack!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

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It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg