Game
[CONTINUED] Five Nights at Marie's
8 years ago

Menu Beta released!


It usually was made when i was underaged (2016, btw you need to know that i’m 14 years old soon). It’s just a proof of concept.

Not the game. At the time i made this i usually didn’t know how to code. And i made the game using the free version of Clickteam Fusion, using that way to code:

  • Every 00.08: Change animation sequence to random (1,3)
    and Every 00.20: Change animation sequence to 1


At that time, i was too noob at Clickteam. Now i got the full version, and now i can make games freely.



1 comment

Loading...

Next up

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Subscribe to technoblade

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

NEW AWP DESIGN !

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this