Game
[CONTINUED] Five Nights at Marie's
8 years ago

Menu Beta released!


It usually was made when i was underaged (2016, btw you need to know that i’m 14 years old soon). It’s just a proof of concept.

Not the game. At the time i made this i usually didn’t know how to code. And i made the game using the free version of Clickteam Fusion, using that way to code:

  • Every 00.08: Change animation sequence to random (1,3)
    and Every 00.20: Change animation sequence to 1


At that time, i was too noob at Clickteam. Now i got the full version, and now i can make games freely.



1 comment

Loading...

Next up

art comission.

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Got some fun collectibles in our game, Path of Kami!