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Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.
You can't leave Sharkdwell without taking some goods to trade out there! š
⢠Algae Soup part of seafolk balanced diet. ⢠Musical Conchs you can listen to. ⢠Mechanical Legs used by sharks to walk on land.
Which one of these would you stock up on first? š
Version 0.45.0 of #MerFight is live.
Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.
Gig Crawler is part of the Steam Debut Festival!
Come wishlist us!
https://store.steampowered.com/app/3563000?utm_source=GameJolt&u⦠#steam #debutfestival #gamedev #indiedev #wishlist
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Sorry for not posting
Was busy with my personal project
Which is what I'm going to share tdy
I made a beat em up game for the psvita and pc rn the game is complete (kinda)
Now I just need the code the remaining characters
I plan to sell this game on pc
I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.
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