Mattrified Games is an independent game development house (apartment) located in Pittsburgh, PA. Though it was officially started in November 2014, Mattrified Games has been involved in the development of several games since 2011.

Mattrified Games is a solo studio, meaning that a majority of the work is done by one person. Many talented individuals — voice artist, conceptual artists, and musicians for example — have worked on the game created by Mattrified Games and without them, some of its titles wouldn’t exist.

Okay, enough talking in third person. The design philosophy behind the games I make is simple: create games that I would play. I know this is a risky approach as my taste differentiate from a lot of people out there, but I believe being passionate about the game you’re making starts with being passionate about playing the game you’ll make. Again, I want to make games that I would play, but I hope that by doing so, I create products that you will play and — even more importantly — enjoy.

I haven't touched MerFight is quite a awhile. I was working on a new character, but took a break to work on a new game instead: https://mattrified.itch.io/hafo

I decided to add a new costume for free in version 1.5.0 to celebrate #MerMay

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Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!

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Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

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I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.

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Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.