4 months ago

Merry Christmas and Happy Holidays to all of my followers on all platforms!

I have plans for Engraved Establishment and REGLITCHED that I'm hoping for you all to enjoy! Still trying to be as transparent as possible!


For Engraved, I've discussed this before about plans to do a Demo 2 a while ago. Behind the scenes currently are the planning and concept stages for it still and I modeled a few characters. However, huge UI changes are going to happen first, then animation optimizations (to add more stuff). Essentially some spring cleaning, then some new stuff getting added on. Those asking for a release date, it's still in TBD [To be decided].

For REGLITCHED, I showed off Freddy, Bonnie, and Chica's redesigns. Me, Chip, and Ayli have been talking about REGLITCHED after Engraved's release and we've mainly decided to give the game a fresh coat of paint, an engine update, and a new story that was absolutely needed. We've started on a few things programming/concept wise for the game to properly come together that we hope you'd enjoy a lot better than shown previously! I'll be able to show them off when they're ready!


I also have to make aware that there has been stuff outside of what I do that has been rather negative. It's brought a little bit of a depressing tone for such a festive season for so many people. Here's hoping we spread some joy during the festive season and hope for a better new year!



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Here's what the View Mode of the Tycoon looks like now.

Many people wanted the ability to hide the UI as well as take screenshots in-game. You can also open the file location of the screenshots and are separated by the name of your pizzeria!

Just wanted to update y'all and say that I'm still working in the background. Trying out some ideas, mechanics, and some cool additions that'll (hopefully) work out.

Obviously cant show rn since I'm hoping it'll get a lot of people interested again.

I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.

For REGLITCHED people, Merry Christmas.

Characters designed by @Ayliminum

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

So far managed to finish 3 out of 5 enemies I wanted to make for now, I have to play through the nights fully to see if I feel like they're fair or not. But their functionality is complete and they're gonna be unique.

A very needed change was the Shop UI as, in the long-term, it wasn't viable to keep the same UI as Pizza Sim due to how tedious it was finding items. You can also change the max values of objects into your save file.

A work in progress showcase of Demo 2 so far. So you could see everything all the changes in one go. I did have to speed up the tycoon part since it would take forever to watch through.

(ignore the empty main menu, I'm not finished with it yet)

Thought I might as well show it off now since I finished some stuff yesterday.

I've started to work on minigames/playtests of existing items and have added Faz-Ratings to the game! Many people were asking for this and I've been testing it a few weeks ago!

Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.

Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)