Props now work in a way similar to weapons do, with each of them having different material, behaviour and attributes.
16:9 resolution support is here as well as other dimensions (don't change the height of the stage, it's not implemented.)
H.E.V. bootup sequence added (run
skip_hev_boot 0
in the console which can be opened by the QuoteKey before obtaining the suit.)Added gamepad support to the 80% of the game. (Settings menu is still not compatible, and I don't have plans to make it so for now.)
Props can be picked up without hovering your cursor on them now, you only need to be facing them.
Some bugfixes

Next up
I'll be gone for a while, don't expect frequent updates
Working on charging stations, map system overhaul, and various optimizations & improvements.
DESOLATION Alpha 1.4 is out! You can read the full changelog below - or just download the game to see it there.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Made a small change in the UI - I think it looks pretty good. Thoughts?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Decided it'd be nice to have some sort of "wake up protocol" text appear in the beginning, so I quickly set up this in the evening. Thoughts? The text might be weird a little lol
Footage from the first map (still using some placeholder assets)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Alpha 1.5 is out! It's the biggest update by far, introducing the first two maps of the story, alongside a brand new lighting system.
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