Props now work in a way similar to weapons do, with each of them having different material, behaviour and attributes.
16:9 resolution support is here as well as other dimensions (don't change the height of the stage, it's not implemented.)
H.E.V. bootup sequence added (run
skip_hev_boot 0
in the console which can be opened by the QuoteKey before obtaining the suit.)Added gamepad support to the 80% of the game. (Settings menu is still not compatible, and I don't have plans to make it so for now.)
Props can be picked up without hovering your cursor on them now, you only need to be facing them.
Some bugfixes
Next up
I'll be gone for a while, don't expect frequent updates
I remade my discontinued Proton Engine with a more Half-Life oriented design in the last two weeks
BlockDash 1.1 is Out - With a GameJolt Release! Here is a gameplay video of me playing two matches in hard mode.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Some gameplay from my WIP game, Desolation.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Mesa Engine 0.5 WIP - HEV Boot Up
Proton Engine Update 0.8 - Added a melee weapon, stamina and audio pausing!
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Working on charging stations, map system overhaul, and various optimizations & improvements.
1 comment