
Metaverse? More like Godotverse!
Using Godot in VR on the Quest
Next up
Might have went a little overboard with the bullet amount on this enemy 😅
How I turned a bug into a feature in my game Hyperslice
I updated the demo of Hyperslice with lots of cool stuff 👇 Payload to protect, gambling, in wave challenges and difficult waves and more! You can try the demo right there on gamejolt or on Steam.
Watch the devlog: https://youtu.be/k0rBVyIYM4s
The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map
Someone's at the door...
The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies 😎
Try Hyperslice on Steam: https://s.team/a/2977820/
I really like these new Spinner enemies! They can't take damage while moving so you have to hit them when they charge or push them to stun first
We've published games like Night in the Woods, Tunic, Chicory: A Colorful Tale, & I Was a Teenage Exocolonist. Now we're developing Usual June in-house and we think you'll love it as much as the other projects we've worked on!
How I added bullet time to my game Hyperslice
2 comments