6 months ago

"Mew~"

(w.i.p)




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I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)

noelle joined

working on the new skybox!

It animates now!

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

Paper Mario 3D model

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

#GJAsks

My favorite video game side kick as of recent is probably Vivian from Paper Mario: The Thousand Year Door.

I played through the game recently and felt like I relate to her a lot, and she pretty much became a comfort character.