Loading...
209
Game
TEAM SLAY-BELLS
4 months ago

Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^

I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^




3 comments

Loading...

Next up

Just like Charlotte's model, the game's music is also getting a fresh update to sound more lively and unique! ^^

Here's a preview of the new version of the first level theme compared to the 2024 version from the game's demo!

Thought this was a fun way to test my new microphone

Brainstorming idea #3

-

I decided to have (non collectable) speed bells!

The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!

here's a model evolution for Charlotte now that I've revealed the new model!

amazing how much she's changed since 2023

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Brainstorming idea #2

-

I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

Something interesting I thought I would share

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This was a big critique in the SAGE 2025 demo, so I wanted to tackle this first. I'm adjusting the stages to be smaller, and not be so zoomed out

(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)