Today, I’ve finished the main gameplay, and getting it here wasn’t easy. This game had quite a bit of development hell and troubles, but has made it so far.
I’m very glad how it turned out and ever since the first trailer, the game has radically changed, including how one AI works completely, some new mechanics were added, and there were some GUI changes.
Now, what is left, you may ask? I need to finish the side stuff and the main minigame part, which is an open world environment. I’m working on it so it’s more natural and fitting.
Since the main gameplay is done, I can now start work on Trailer 2, which will drop soon. Trailer 2 will have less prerendered stuff and focus more on lore and gameplay.
I would say the game is 80% done and that I’m on the final stretch of development.
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