Game
Minesia
10 years ago

Minesia 1.10.2015 (1.2.1) build


It’s been a long time since last update, but unfortunately this build is very unstable and may crash at loading levels.
Many changed since last build, but changes are cosmetical. No gameplay changes, so just go and see whats new.

5d0bd576be85c.png

Yes, glass is smashable.!
No, drawers generate no content.!

Also development is suspended for unknown time (maybe untill spring). I’m sorry for this, guys.
Is someone reading this after all?



0 comments

Loading...

Next up

Minesia 14.03.2015 build *They are coming.* Old zombies replaced with unknown, poorly animated entities. Also added tripwire triggers for traps.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)