Game
Minesia
10 years ago

Minesia 1.10.2015 (1.2.1) build


It’s been a long time since last update, but unfortunately this build is very unstable and may crash at loading levels.
Many changed since last build, but changes are cosmetical. No gameplay changes, so just go and see whats new.

5d0bd576be85c.png

Yes, glass is smashable.!
No, drawers generate no content.!

Also development is suspended for unknown time (maybe untill spring). I’m sorry for this, guys.
Is someone reading this after all?



0 comments

Loading...

Next up

Minesia 14.03.2015 build *They are coming.* Old zombies replaced with unknown, poorly animated entities. Also added tripwire triggers for traps.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

A merchant has set up shop in our dungeons. Because where else would you open a general store?

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)

EpicTale sans

What if I do the different art styles challenge?

If you want you can leave a proposal in the comments