The "Lore Logs" that were posted both on this account and my main account (@Spaz0n) are not canon to Fredbear's Fright Remastered's lore anymore. This is due to how we were interpreting the lore up until recently. Our team has recently established contact with @GarrettMcKay ![]()
to ask about certain aspects of Fredbear's Fright. We've had some major parts of the original game confirmed by him, but we won't be revealing what was confirmed since a lot of those questions were ones that haven't been publicly answered since 2017 (and still haven't been answered to this day). We want the original game to stay like the mysterious acid trip it has been since it first released

We won't be developing too many assets until we get greenlit from Garrett McKay as well. (I should have asked first, that one is on me 
)
Don't expect all of the animatronics for FFR to only be updated versions of the original designs. There are at least 2 animatronics that will be reimagined to have a more unique and satisfactory design.
We also have a few more audio files made, along with a few redesign concepts being started for some animatronics. I will begin on making placeholders for FFR here soon so that we can start on a simple build for the project while we wait for the greenlight.












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