Game
HARBINGER - Experimental Edition
3 months ago

Mini updates to progress!


I have managed to make commands work in Instant Action properly.

Bots will now follow your commands accordingly.

(Fun fact, if you watch the first show-off for Team-Deathmatch, you can see bots accepting orders, then actually just...not doing it. It was an annoyingly funny bug while it lasted.)

I've also reworked the map shown in that first show-off, as well. So not only does it look better, it plays better.

I have also started work on playing as the big baddies in Instant Action! Their gameplay, while the same as the Agents, give a MUCH different vibe.

Most notable difference right off the bat, is in their vocabulary.

While the agents have a much more seasoned, calm tone, the bad guys have a rough, aggressive "GET IT DONE." tone to them.

I'll most likely show them off some more alongside the now functional command system.



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