Happy Friday!
We are nearing the end of our open alpha and preparing to launch our closed beta campaign. This will be one of the final updates to this package. We are eagerly anticipating your feedback, comments, suggestions, questions, and community involvement.
The official miniLAW dev blog is almost complete, and when it is ready a signup for the closed beta will be found there. We will keep you posted for more information on that. As always, be sure to follow us on twitter (@lasso_games ) and facebook (facebook.com/lassogames) for the latest news and updates!
miniLAW Alpha 7.14.16 Changelog
BUGFIXES
Fixed issue with forward jump and backward movement locking you into forward walk.
Fixed glitch dash that would launch you forward more than intended with no animation.
No more crouching in mid-air and teleporting to the ground.
AEFS fixes and additions.
Shield hits consume variable power.
Revamped how player hit state and animation trigger and get maintained
NEW CONTENT
New cover objects.
New levels in alpha rotation.
Revamped lighting system: platforms and walls now cast shadows.
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