Game
EXE Simulator
1 year ago

Minor and patch 0.4.2


Exetior buff

- Exetior now can spawn infinity rings in Blood temple zone

New content

- Now when Sonic.exe is invisible he's outline will be visible

- When Sonic.exe leaves from invisibile he says "Hello"

Bug fixes

- Now fixed bug that when you talk with Tails.exe or Eggman.exe you can't use abilities, and if ability used before the talk it will recharged

- Fixed bug when you laugh at Sonic.exe 2011 and use dash.

- Fixed bug that when you talk abilities will not restore.

- Fixed bug that you can fall out of map in hill



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New select screen

ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ

EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.

I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.

Digging through the files on my computer, I found a file from the very FIRST version of my game (Sonic.exe: The Base of Eggman). I don’t remember whether I posted this game or not, but I know one thing, it’s poorly made))

The change log will now be in the game

Meet, super exe's

In a few more days I made the dialogs, they now look better than before and I also added another character it's Cream

I finished the first map and am so tired that I have no desire to do anything else, but I will still make these maps.