Patch notes:
Getting injured is now a LOT more obvious. New hit sound has been added, injured animation is also slightly longer. An error which used to cancel out the injured animation if the player gets hit while in the air has been fixed.
The Bazooka will still one-hit-kill all enemy types but its damage has been lowered. The previous damage figure was so high that even if you equipped multiple items that lower damage, it will still decimate everything.
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