Game
GameBoy Game Boy
12 years ago

MINOR UPDATE: Resolution fixed


I updated the game a bit again today. A small break from my other game. All I wanted to do was change the screen size so that the player was more visible. It still sort of follows Game Boy resolution size—the proportions, more than anything—but at least now the player isn’t a tiny dot on the screen. This should be slightly better.

Now, if I can only figure out how to get the jumping code to work properly D:



0 comments

Loading...

Next up

Wake Up (v.0.1.0) now playable

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

Subscribe to technoblade

Super Sonic Pixel art.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?