Hi there!
This minor update (0.1.1) to the current prototype improves the scaling at certain display resolutions. Previously they were too “zoomed in” and there was a lot of enemy fire coming from off screen.
If you previously found that you were mostly being shot by off screen enemies, check out the update and I hope you will find it improved. It is actually now too “zoomed out” at certain resolutions in order to keep the art crisp. If you’re playing at one of those resolutions, well, enjoy the extra view range I guess!
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