In the past few weeks I’ve finally had a chance to get back into development of this game, and I started by trying to tie down the visual style a bit better.
Above is The Inventor’s house. You will start the game in this location after being “refurbished” by The Inventor. I did an interior for it as well a while back, but I am not entirely happy with it, so it is back to the drawing board on that one.
This is one of a number of environment types where missions/combat will take place, a mine where these pink crystals are being extracted. I haven’t decided what they are yet, but I like that colour as an accent!
The original character art I created did not fit into the new environments at all, and was just starting to look bland and half-assed to me generally. I reworked the character with a more vibrant palette, and added some more definition and detail. I’m not 100% sure this is the final version of the character, but I think I am happy with him for now anyway.
Don’t forget to follow me on twitter to see me agonising over these things pixel by pixel!
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