Finally, patch 0.8.8 is here. It's the biggest update so far. It finalizes the first boss fight, adjusts enemy difficulty, adds some new sprite work, adds a new overworld sprite to the second boss, and caused me a huge headache.
New music has been added to the Void Overworld, as well as the first boss fight, and the new final room.
Some bugs have also been fixed, such as a spawn bug in the now NOT final room, some grammar bugs, and a bug where after fighting the first boss, you spawn back in the first room.
I'm probably forgetting a couple of things I updated, but eh.
0.8.9 will be on it's way soon. I will be updating the second boss fight and potentially adding a couple of new rooms and enemies.
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