This April 27 MK Defenders of the Earth returns with version 3.3!
Introducing new stages, characters, movements, music, sfx, and much more!
Among the most prominent changes are:
Gameplay
Unlike version 3.2, this new version works on season 2.9, which is a very powerful engine created by Borg117 for MK games in mugen, which provides a better leveling in the difficulty of the game, better response times of the characters, kara-punch, characters recoil when being beaten in defense, a new movement called “breaker”, stage fatalities, interaction of the chars with the stages, percentage of damage per combo, poster of amount of wins, poster of AI difficulty, many bug fixes, and more!
Chars
5 new characters were added and 19 characters were modified, now having a total of 49 characters and a cell for randomselect.
New Chars are:
Sub-Zero 1st (Masked)
Cyber Sub-Zero
Smoke (Cyber)
Triborg
Hotaru
Chars completely changed:
Sub-Zero (Unmasked)
Scorpion
Reptile
Tremor
Ermac
Rain
Hydro
Shao Kahn
Charts partially altered:
Noob-Saibot
Sektor
Cyrax
Raiden
Kenshi
Stryker
Sonya
Frost
Sindel
Quan Chi
Shang Tsung
Stages
One of the strongest points in this new version are the spectacular stages in HD offered in the game, with a total of 23 stages there are 5 new stages and 6 completely redesigned.
New Stages:
Temple
Ruin City
Persecution
Sunset Memorial
The Portal
Redesigned Stages:
Lin Kuei Temple
Netherrealm (before scorpion’s lair)
The Dead Pool
Warrior Shrine
Goro’s Lair
Throne
Note: Changes were also made to all the rain and haze animations, as well as brightness changes in the “The Kove” and “Cementery” stages.
ScreenPack
Given that one of the most striking points in the game is the ScreenPack, after the remodeling of the Select Screen by the new characters, it was decided to modify the Title and Options screen so that the sprites show slight movements giving more the sensation of life.
They also changed each and every one of the great portraits of each character to ones with much better resolution.
Music
For reasons of respect and legality, all the music of the game was completely changed to music free of copyrights or that can be used without profit as long as their licenses are fulfilled.
Also say that the volume of some stages was corrected so that your music is not too loud.
SFX
New sound effects were added for bosses’ bumping and walking, new environmental effects for some stages, intros in both Single and Simul for the arcade mode, stage fatalities, new voice for Shao Kahn, redesign of the percentage posters of damage, redesign of the posters of difficulty and “wins”, among others.
See you in the tournament!
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